The experience of an air wing gives a modifier to attack and defense.Įach skill point of the leader will give +5% bonus. Please help: The night, radar and territorial modifiers might not be in the right spot. The order of appearance is the same as the order of multiplication. The possible influences are given in their order of appearance. The multipliers are multiplied and after each step, the result is rounded down to 3 digits (See example).
The value is first converted into a multiplier. Each of these values is given as +x% or -x%. There are two modifiers for attack and defense.