The dockside is apparently the only civilized area left in Kurast. I shouldn't have boasted so much about Kurast on the journey here.
However, you can just as easily return there via the waypoint on the central platform of the docks, at the end of the walkway to the northeast. You can sail west with him to return to Lut Gholein should you wish. Then the whole world would fall under the shadow of the Three. If this evil isn't contained, it could spread north to your homeland, too. I only pray that you can before the jungle consumes the last vestiges of my beloved homeland. I don't know what all this evil is, my friend, but it's obvious that you must stop it. This fetid jungle can't be the fair Kurast I left behind! Well, I gave you my word, and brought you here as promised.īeing a Barbarian, I'm sure you've seen many strange sights in the northlands.īut by all that's still holy, I wish I'd never returned to this accursed place. Upon your arrival, you stand with the ship's captain, Meshif, on the west side of the docks. The docks themselves are a series of stone platforms and wooden huts above the water, connected by walkways. You'll need to follow the river on foot through the jungle to reach the city itself to the northeast. You arrive at the docks to the southwest of Kurast in the jungles of Kehjistan, on the eastern shore of the Twin Seas.